AI Insights · Timothy · January 2023
Top 5 Waifu Games on iOS in Switzerland: Q4 2022 Performance
Discover the performance trends of the top 5 Waifu games on iOS in Switzerland for Q4 2022, including download rates, revenue, and active user statistics.
In the fourth quarter of 2022, the top 5 Waifu games on iOS in Switzerland showcased varying performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each game's performance based on data from Sensor Tower.
GODDESS OF VICTORY: NIKKE
Released in November, this game by Level Infinite saw fluctuating weekly revenue, peaking at around $8.5K in the first week of November, then tapering off to approximately $1.5K by mid-December. Weekly downloads started at 461 in the first week of November and gradually declined, ending the quarter with 86 downloads. Active users also followed a downward trend from 527 in early November to 288 by the end of December.
Honkai Impact 3rd
COGNOSPHERE PTE. LTD.'s game exhibited a stable revenue trend with significant peaks. Revenue hit $3K in the week of December 19, with other notable weeks including early October at $3K. Downloads remained relatively consistent between 26 and 70 per week. The game maintained a steady active user base, fluctuating between 290 and 386 throughout the quarter.
Neural Cloud
This late November release from Sunborn Network Technology Co., Ltd. showed a modest start with revenue peaking at $828 in the week of November 21. Downloads saw a high of 80 in the same week and gradually decreased to 12 by the end of December.
MementoMori: AFKRPG
Bank of Innovation, Inc.'s game had a varied revenue pattern, starting at $734 in mid-October and dropping to around $90 in early December. Downloads were low, with a significant decline from 100 in mid-October to zero in several weeks. The active user count also decreased from 69 in late October to 31 by the end of December.
Azur Lane
YOSTAR LIMITED's game experienced a significant revenue spike of $1.5K in the week of December 19. Downloads remained quite low, peaking at 16 in late October and ending the quarter with 11. The active user base was stable, maintaining around 30-35 users weekly.
For more in-depth insights and data, visit Sensor Tower.